2025

Time's Cooked

A chaotic 2D rough pixel-art "cooking" game about saving a kitchen from total disaster.

Description

Time's Cooked is a small Unity game jam project focused repeating interactions, a timer, slapstick animations and messy kitchen chaos. Inspired by McPixel

Playable build

Devlog notes

  • Core Gameplay: Built the click-based interaction flow around various objects and events.
  • Timer System: Added countdown pressure and fail/restart handling for the main game loop.
  • Animation Flow: Connected player, kitchen, item, fire, cook, and rat animations through scripted triggers.
  • UI and Menus: Implemented main menu, settings, restart, fullscreen, music mute, and SFX mute options.
  • Audio: Created and integrated music, sound effects, mixer groups, and interaction sounds.
  • Pixel Art: Made the rough pixel-art assets, character frames, item sprites, backgrounds, and UI visuals.